Skip to content

How to import a single-player save to a Palworld server

Managed from: GamePanel. Updated 3 October 2026.

Yes for the world: copy the save folder into Pal/Saved/SaveGames/0/, then point the server to its name. The original host's character doesn't carry over automatically.

In the GamePanel

your serverFilesOpen

Before you start

The save on your Steam PC, in %LOCALAPPDATA%\Pal\Saved\SaveGames\<your Steam id>\.

  1. Start the server once, then stop it.

  2. Upload the save folder (its name is a long string of letters and numbers) into Pal/Saved/SaveGames/0/, over SFTP.

    The Pal/Saved/SaveGames/0 folder with a world folder
    The Pal/Saved/SaveGames/0 folder with a world folder
  3. Open Pal/Saved/Config/LinuxServer/GameUserSettings.ini and put this name after DedicatedServerName=.

  4. Start the server: bases, Pals and guest players carry over.

Common errors

  • The co-op game's host starts from scratch: their character is tied to the local game. Community tools fix this, but it isn't covered by our support.
  • Xbox and Game Pass saves aren't in this format: they don't copy over as is.
  • Keep a copy of the save before importing.

Can't find it? Open a ticket from your client area. Terms and conditions: helloserv.fr/en/legal