ARK Server
Managed from: GamePanel. 14 answers, updated 4 October 2026.
Essentials 3
How do I connect to my ARK server?
Two ways: look for your server's name in the game's session list (Unofficial filter), or add it directly with its IP and port. The first startup can take several minutes.
Wait for the GamePanel console to show that the server is ready.
By the list: ARK, Join, Unofficial filter (tick "Show Password Protected Servers" if needed), search for your server's exact name.
By address (ARK: Survival Evolved): Steam, View, Servers, Favorites, Add a Server with the IP and query port (service page), then Join.
By address (ARK: Survival Ascended): from the game's main menu, open the console (the key below Esc), type
open IP:portwith the main address from the service page, then Enter. This doesn't work if the server has a password: use the list instead.
How do I become an in-game admin?
In game, open the console (Tab key) and type enablecheats <admin password>. The admin password is set in the GamePanel's Server Options.
Note the admin password in GamePanelServer Options.
In game: Tab, then
enablecheats your_password.Admin commands are then entered with
cheat <command>.
Backups, subdomain, SFTP and ports
These topics are common to every game: see the GamePanel fiche. For SFTP, follow the step by step FileZilla guide.
Help center home, GamePanel fiche (all games).
Guides 9
How do I change the server name, password and settings?
The main settings (name, passwords, map) are in the GamePanel's Server Options. Rates (XP, harvest, taming) are set in GameUserSettings.ini and Game.ini.
Stop the server (otherwise ARK overwrites your changes when it shuts down).
GamePanelServer Options: server name, server password and admin password, map, max players.
File Manager,
ShooterGame/Saved/Config/thenLinuxServer(ARK: Survival Evolved) orWindowsServer(ARK: Survival Ascended): editGameUserSettings.ini([ServerSettings]section).Game.inigoes in the same folder: create it if it doesn't exist. Details and examples: ARK config files.Save and restart.
How do I add mods?
No files to upload: you give the mod IDs in Server Options and the server downloads them on startup.
Find the mod's ID: CurseForge for ARK: Survival Ascended (Project ID), Steam Workshop for ARK: Survival Evolved (the number at the end of the URL).
GamePanel, Server Options:
MOD_IDSvariable (Ascended) orMOD_ID(Evolved), IDs separated by commas, no spaces. Example:928708,927131.Restart: the first launch takes longer while the mods download.
Where are the Game.ini and GameUserSettings.ini files?
GamePanel's File Manager, folder ShooterGame/Saved/Config/LinuxServer for ARK: Survival Evolved (ASE) or ShooterGame/Saved/Config/WindowsServer for ARK: Survival Ascended (ASA). GameUserSettings.ini holds rates and general settings ([ServerSettings] section), Game.ini holds advanced settings (per level stats, levels, breeding). Always edit them with the server stopped.
Stop the server and wait for it to fully shut down: ARK rewrites its files when stopping and would erase your changes.
GamePanelFile ManagerShooterGame/Saved/Config, then
LinuxServer(Evolved) orWindowsServer(Ascended). TheCleanSourceConfigsfolder (Evolved) holds the original copies: leave it alone.Open
GameUserSettings.inifor rates.Game.iniis empty (Evolved) or missing (Ascended) on a fresh server: open it or create it in the same folder (exact nameGame.ini), then put its section on the first line (example: 10x maturation).Game.ini[/script/shootergame.shootergamemode]BabyMatureSpeedMultiplier=10.0Save, then start the server.
Common errors
- File edited while the server is running: the change disappears on the next stop.
- Option in the wrong file or under the wrong section: see my settings aren't applying.
Each option only works in one of the two files, under its section: a line placed in the wrong file is silently ignored, no error shown.
How do I change the XP, harvest and taming rates?
Add XPMultiplier, TamingSpeedMultiplier and HarvestAmountMultiplier to GameUserSettings.ini, under [ServerSettings], with the server stopped. 1.0 = normal, 3.0 = three times more (x3).
Stop the server, then open
GameUserSettings.ini(where the files are).Add the lines right under
[ServerSettings](x3 example). They don't exist in the default file: just add them, no need to look for them.GameUserSettings.ini[ServerSettings]XPMultiplier=3.0TamingSpeedMultiplier=3.0HarvestAmountMultiplier=3.0ShowMapPlayerLocation=TrueGameUserSettings.ini;METADATA=(Diff=true, UseCommands=true)[ServerSettings]XPMultiplier=3.0TamingSpeedMultiplier=3.0HarvestAmountMultiplier=3.0ShowMapPlayerLocation=TrueIn the same section if needed:
HarvestHealthMultiplier(more hits before a tree or rock disappears),ResourcesRespawnPeriodMultiplier(0.5 = respawns twice as fast),DinoCharacterFoodDrainMultiplier(dino hunger, also affects taming time).XP per activity and harvest for a specific resource: in
Game.ini(create the file). Example: kill XP x2, thatch x2.Game.ini[/script/shootergame.shootergamemode]KillXPMultiplier=2.0HarvestResourceItemAmountClassMultipliers=(ClassName="PrimalItemResource_Thatch_C",Multiplier=2.0)Save, then start the server.
Common errors
- An option written twice: keep only one line per option.
ResourcesRespawnPeriodMultiplierworks backwards: the lower the value, the faster the respawn.
HarvestXPMultiplier (harvesting), CraftXPMultiplier (crafting), GenericXPMultiplier and SpecialXPMultiplier are added the same way as KillXPMultiplier.
How do I increase stack size?
Change the value of ItemStackSizeMultiplier, already present in GameUserSettings.ini: 10.0 = stacks ten times bigger. Has no effect on items that don't stack (stack size of 1).
Stop the server, then open
GameUserSettings.ini(where the files are).ARK: Survival Evolved: the line already exists (line 25 on a fresh server). Change its value, don't add a second one.
GameUserSettings.iniBeforeMaxTamedDinos=5000.000000ItemStackSizeMultiplier=1.000000GameUserSettings.iniAfterMaxTamedDinos=5000.000000ItemStackSizeMultiplier=10.0ARK: Survival Ascended: same thing, line 29 on a fresh server.
GameUserSettings.iniBeforeItemStackSizeMultiplier=1RCONServerGameLogBuffer=600GameUserSettings.iniAfterItemStackSizeMultiplier=10.0RCONServerGameLogBuffer=600For a single item:
ConfigOverrideItemMaxQuantityinGame.ini(the official wiki only confirms this key for Evolved). Example: tranq arrows in stacks of 500.Game.ini[/script/shootergame.shootergamemode]ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_ArrowTranq_C",Quantity=(MaxItemQuantity=500,bIgnoreMultiplier=True))Save, then start the server.
Common errors
- A second
ItemStackSizeMultiplierline added at the bottom of the file: keep only one.
With bIgnoreMultiplier=True, the stack is exactly MaxItemQuantity; with False, it's multiplied by ItemStackSizeMultiplier.
How do I change the stats gained per level (damage, weight, health)?
In Game.ini, under [/script/shootergame.shootergamemode]: PerLevelStatsMultiplier_Player[n] (players), _DinoTamed[n] (tamed dinos), _DinoWild[n] (wild). n is the stat's number, the value multiplies what one level point gives.
Numbers: 0 health, 1 stamina, 2 torpidity, 3 oxygen, 4 food, 5 water, 6 temperature, 7 weight, 8 melee damage, 9 speed, 10 fortitude, 11 crafting speed.
Players, example melee damage x2 and weight x2 per level: with the server stopped, add to
Game.ini(create the file):Game.ini[/script/shootergame.shootergamemode]PerLevelStatsMultiplier_Player[8]=2.0PerLevelStatsMultiplier_Player[7]=2.0Tamed dinos: the base isn't 1 but 0.2 (health) and 0.17 (damage); to double it, set double the base (confirmed by the official wiki for Evolved, not yet for Ascended).
Game.ini[/script/shootergame.shootergamemode]PerLevelStatsMultiplier_DinoTamed[8]=0.34PerLevelStatsMultiplier_DinoTamed[0]=0.4Wild dinos:
PerLevelStatsMultiplier_DinoWild[n], base 1.0 for every stat (same caveat for Ascended).Save, then start the server.
Common errors
PerLevelStatsMultiplier_DinoTamed[8]=2.0to "double" it: about x12 in reality, since the base is 0.17.- Lines placed in
GameUserSettings.ini: ignored, they belong inGame.ini.
To remove almost all gain on a stat, use 0.01 and not 0: a value of 0 is replaced with 1.0.
How do I change the max level for players and dinos (level 150)?
Wild dinos up to level 150: OverrideOfficialDifficulty=5.0 in GameUserSettings.ini. Max player level: LevelExperienceRampOverrides in Game.ini (one XP entry per level), plus OverrideMaxExperiencePointsPlayer.
With the server stopped, add
OverrideOfficialDifficulty=5.0under[ServerSettings]inGameUserSettings.ini: wild dinos will now spawn up to level 150.GameUserSettings.ini[ServerSettings]OverrideOfficialDifficulty=5.0ShowMapPlayerLocation=TrueGameUserSettings.ini;METADATA=(Diff=true, UseCommands=true)[ServerSettings]OverrideOfficialDifficulty=5.0ShowMapPlayerLocation=TrueDinos already spawned keep their level: once the server is back up, log in as admin and type
cheat DestroyWildDinosto make them respawn.Players: in
Game.ini, a singleLevelExperienceRampOverridesline, no spaces: oneExperiencePointsForLevel[n]entry (XP needed to reach that level) per level, numbered from 0 with no gaps, from[0]to[149]for 150 levels.Add 100 more entries (
[150]to[249]), which the official wiki reserves for ascension, chibis, explorer notes and runes, thenOverrideMaxExperiencePointsPlayer(XP cap) at least equal to the last value, otherwise the top levels stay out of reach.Game.iniExcerpt[/script/shootergame.shootergamemode]LevelExperienceRampOverrides=(ExperiencePointsForLevel[0]=10,ExperiencePointsForLevel[1]=30,ExperiencePointsForLevel[2]=60,...)OverrideMaxExperiencePointsPlayer=...Tamed dinos: a second
LevelExperienceRampOverridesline, placed after the players' one, sets their levels;OverrideMaxExperiencePointsDinosets their XP cap.Engram points: one
OverridePlayerLevelEngramPoints=Nline per level, in order, the first one for level 1.Game.iniExcerpt[/script/shootergame.shootergamemode]OverridePlayerLevelEngramPoints=0OverridePlayerLevelEngramPoints=10OverridePlayerLevelEngramPoints=10Save, then start the server.
Common errors
- List split across several lines, with spaces, or a missing number: the official wiki requires a single line, no spaces, numbers in sequence from 0.
DestroyTamesOverLevelClampcopied from a config found online: it removes tamed dinos above the given level on startup (450 on official servers).
OverrideMaxExperiencePointsPlayer, OverrideMaxExperiencePointsDino and OverridePlayerLevelEngramPoints are only confirmed by the official wiki for Evolved.
How do I speed up breeding (10x maturation, hatching, imprinting)?
Everything is set in Game.ini, under [/script/shootergame.shootergamemode]: BabyMatureSpeedMultiplier=10.0 makes babies grow ten times faster, EggHatchSpeedMultiplier speeds up hatching, BabyCuddleIntervalMultiplier sets the time between two imprint cuddles.
Stop the server, then open
Game.ini(create the file if it doesn't exist).Example: 10x maturation, 10x hatching, cuddles every 48 minutes instead of 8 hours, mating interval halved.
Game.ini[/script/shootergame.shootergamemode]BabyMatureSpeedMultiplier=10.0EggHatchSpeedMultiplier=10.0BabyCuddleIntervalMultiplier=0.1MatingIntervalMultiplier=0.5If needed, same section:
MatingSpeedMultiplier(2.0 = mating twice as fast),BabyImprintAmountMultiplier(imprint gained per cuddle),BabyFoodConsumptionSpeedMultiplier(baby appetite),LayEggIntervalMultiplier(unfertilized egg laying).Save, then start the server.
Common errors
- The interval settings (
MatingIntervalMultiplier,BabyCuddleIntervalMultiplier,LayEggIntervalMultiplier) work backwards: the lower the value, the more frequent. - Lines placed in
GameUserSettings.ini: ignored, they belong inGame.ini.
With fast maturation, also lower the cuddle interval: otherwise the baby may grow up before getting its cuddles and miss 100% imprint.
Full example: boosted server (x3 rates, level 150 wild dinos, 10x breeding)
A common setup across two files: x3 rates and level 150 wild dinos in GameUserSettings.ini, x10 breeding and x2 melee and weight stats per level in Game.ini. Apply with the server stopped.
Stop the server, then open the files folder (where the files are).
Add these lines to each of the two files (tabs below). On ARK: Survival Ascended, leave the
;METADATAline at the top ofGameUserSettings.ini.GameUserSettings.ini[ServerSettings]XPMultiplier=3.0TamingSpeedMultiplier=3.0HarvestAmountMultiplier=3.0OverrideOfficialDifficulty=5.0ShowMapPlayerLocation=TrueGame.ini[/script/shootergame.shootergamemode]BabyMatureSpeedMultiplier=10.0EggHatchSpeedMultiplier=10.0BabyCuddleIntervalMultiplier=0.1PerLevelStatsMultiplier_Player[8]=2.0PerLevelStatsMultiplier_Player[7]=2.0For x10 stacks too: change the existing
ItemStackSizeMultiplierline to10.0(stack size).Save both files, start the server, then as admin run
cheat DestroyWildDinosfor dinos already spawned (max level).
Common errors
- Pasting everything into a single file: options in the wrong file are ignored.
If Game.ini already has the [/script/shootergame.shootergamemode] line, add the options below it without repeating it.
Troubleshooting 2
My ARK server takes a long time to start, or keeps crashing
ARK is heavy: loading the map takes several minutes, more with mods. A crash loop is usually caused by low RAM or an incompatible mod.
Allow 5 to 10 minutes for the first startup, with the console open.
Remove the last mod you added and restart to test.
RAM maxed out: service page, My plan section (Overview tab).
Still stuck: open a ticket with the last few lines of the console.
My ARK settings aren't applying (file ignored or reset)
Most often: the file was edited while the server was running (ARK rewrites it on stop), the option is in the wrong file or under the wrong section, or the file is in the wrong folder.
Changes wiped: stop the server, wait for it to fully shut down, redo your edits, save, then start.
Option ignored: check the file. Example: maturation is set in
Game.ini, not inGameUserSettings.ini.GameUserSettings.iniError[ServerSettings]BabyMatureSpeedMultiplier=10.0ShowMapPlayerLocation=TrueGame.ini[/script/shootergame.shootergamemode]BabyMatureSpeedMultiplier=10.0File in the wrong place: in
LinuxServer(Evolved) orWindowsServer(Ascended), never inCleanSourceConfigs, exact nameGame.ini(notGame.ini.txt).ARK: Survival Ascended: an option also present in "Additional Settings" (Server Options) takes that value instead of the one in
GameUserSettings.ini. Max players and admin password are changed in Server Options: they're rewritten on every startup.Still ignored: open a ticket stating the option, its value and the file you edited.
Common errors
Game.inioptions placed in "Additional Settings": they belong inGame.ini.DestroyTamesOverLevelClampcopied from a config found online: it removes tamed dinos on startup.
No answer here. Try the help center home page or open a ticket.