Sons of the Forest server
Managed from: GamePanel. 4 answers, updated 14 November 2026.
Essentials 1
Panel backups, subdomain, SFTP and ports
These topics are shared by all games: see the GamePanel guide. For SFTP, follow the step-by-step FileZilla tutorial.
Help center home, GamePanel guide (all games).
Guides 3
How do I configure my Sons of the Forest server?
Name, slots (8 max), password, game mode and save slot are set in GamePanelOptions du serveur and passed to the server at every start. The rest lives in serverconfig/dedicatedserver.cfg.
Change the setting in GamePanelOptions du serveur, then restart the server.
Game mode (
GAME_MODE): Normal, Hard, HardSurvival, Peaceful (no enemies) or Custom. It applies when the game is created.For Custom, and for tree regrowth (
Gameplay.TreeRegrowth) or structure damage (Structure.Damage), stop the server and editserverconfig/dedicatedserver.cfgin the file manager.
Common errors
- File edited while the server runs: the server only reads
dedicatedserver.cfgat start.
Where are my Sons of the Forest saves and how do I start over?
The game is in serverconfig/Saves/DedicatedServer/Multiplayer, one folder per slot (0000000001 for slot 1). The server saves on its own every 5 minutes and keeps its last 3 saves as zip files.
To start a new game without losing the old one, put another number in "Save slot" (
SAVE_SLOT) and restart.To go back to the old game, put its number back.
To go back to an earlier save, stop the server and unzip one of its zip files (
0000000001_backup_….zip) in the same folder: it holds the whole slot folder, which replaces the current one.
Common errors
- Stopping the server does not trigger a save: to lose nothing, stop it right after an "Autosave complete" line in the console.
How do I schedule an automatic restart of my Sons of the Forest server?
A scheduled task restarts the server at a set time. Each restart also installs the latest version of the server.
GamePanelSystèmeTâches planifiéesCréer, choose Empty task, Continue, then the name, frequency and time, and Create the task.
On the task page, Create a task: Send a power action, Restart the server, offset 0.
Trigger runs the task right away to try it, restart included.
Common errors
- Pick a quiet time, right after an automatic save: connected players are disconnected during the restart.
No answer here. Try the help center home page or open a ticket.
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